Since the whole campaing is a bit too long to describe in details(we’re playing this adventure since september 2011 on a weekly basis) I’ll sum up the story:
While exploring the cave, they met Axoras, an half-elf ranger which fell into those tomb after the earthquake caused by the destruction of the urn. Eventually they came to an exit, a large opening, which led to a glaive, where a majestic blooming cherry tree stood, humming with magic. Here a strange figure greeted them , asking As’taris, in the secret language of the druids, if she was willing to aid a just cause. The druid explained that a powerful avatar of nature was imprisoned in the tree, and that she’s been gathering all the heat from the earth to break the sigil, causing the innatural winter. However, to release the sigil a sacrifice was needed. As’taris, recognizing the madness in the words of the druid, refused, causing the crazed figure to mutate in a large, moth-like aberration. After defeating her, the cherry tree shattered, having harvested the vital force of the druid. A horrorifing, ooze-like, black creature stood up, observing the party, then leaped into the sky, leaving what seems like a hundread of smaller replicas behind.
Suddenly numerous blue-clothed figures seemed to emerge from nowhere, unleashing a barrage of spell against the strange creatures. After the abominations were deal with, the blue-robed mages turned to the party, and another mage, obiviously a high-ranking official, apporached the party, presenting himself as Maris, claiming that they had penetrated a possession of Greypeack, and broken a sigil apposed by the Council of the city.
The group was then brought to Greypeack for interrogation, and afterwards faced a trial. While they were in their cells, waiting for verdict, a strange, ooze like matter began to cover the ceiling, the walls and the floor. They tried to scream, but discovered that they could emit no sound. After the oozing black substance covered they bodies, they fainted, only to awaken in a cave, with no apparent exit, with walls completly covered by glowing runes. In the center of the cave, a magical circle with chains was emitting a strong, red light. Suddenly, an explosion of magical energy erupted from the circle, while an unnatural light was shed by a circular object in the middle of the circle.
They watched the light, and suddenly, after seeing an horrorifing figure, whose features were too terrible to even be remembered by them, they died.
Each of them found himself/herself on a floating platform, in the middle of nowhere. Each of them met a powerful entity, which, after telling cryptic words about the thing they had encountered and about how the now were linked to hit, brought them back to life.
When they opened their eyes again, a heated battle was taking place. From the magic circle dozen of thick, red tentacles where emerging, while all around the room the mages of Greypeack, including the Council memebers who were judging them them, were fighting against them.
After the “thing” was defeated, a mage of the council, Beatrice, teleported the group in the sewer of the city, telling them that they should escape with haste, and that she knew what happened. After escaping from the city, they met a druid, Reim, who adventured with Beatrice before she became a powerful magician. They spent two weeks in Reim’s grove, where Axoras tamed his animal companion, Brutale, a mountain lion, until Beatrice contacted them and ordered the group to go to Tradem, one of the major cities of the continent, and once there to contact one of her spies, which was hiding in the brothel “La Malafemmena”
They resumed traveling, and they came to the city of Talman, were they discovered an unsettlign high number of demons: local orc and goblind tribe were led by them either by sheer force or possession, and even the chief of the city guards was, in fact, one of them. Here they met a cleric of Irori, Johannes, which decided to join the adventurers.
Eventually they discovered that the cause of this demonic presences was a nabasu, hid in the crypt of the temple of Irori, which was killing citizens to fuel his growth, aided by the vengeful and corrupted spirit of a lond-dead saint which inhabited the crypt.
In the final fight, two unsettling events happened: due to necromantic energies, Kane collapsed, lifeless, bu came back to life in a burst of energy, unleashing massive arcane energy. After the event, when the demon was killed, something awoke inside Axoras, and, possessed by an unknow presence, tried to kill Kane, displaying both an unnatural vigor and supernatural powers. The rampaging possesed ranger was halted by the sudden appereance of Horazon, a high-ranking officer of Greypeack which they had met when they were trialed.
The mage, using a powerful binding spell, stopped Axoras, and removed the entity that was possessing him. Being aware that his powers were not adeguate to completly fend off the creature inside Axoras, he advised the group to leave the city as soon as possible, and to meet him in his
laboratoury, in the mountain to the north.
The group promptly followed the sorcerer instructions, and, after a couple of fights with the local fauna, reached the place. Hower, they were not greeted by Horazon, instead they found a majestic white dragon, which presented himself as the master of those mountains, and demanded a reason for the trepassing of his territory.
After hearing their story, the dragon was amused enough to let them survive…after taking nearly everything gold coin they possessed and the strange “lantern”, which he called “hatcher” they had discovered in the crypt